R.K. Sohm


Really, it is best to draw your own. Do not
     trace. The spider does it in his web;
the runner with his pace. But really,
     it is best to draw your own.

Recall your furthest place, and make a line
     to lead you back. Remember not
to trace. Some start with their death, some
     with their face. The pilot uses steel

and space. He uses us to prove his path,
     but you should really draw your own.
If you have given birth, consider silver. If not,
     consider lace. Make a line to lead you

back to when you knew just who you were.
     Toss a flare: build a cairn. Bury a pearl
and X it for your lover. Leave a trace and open
     each fold wide to welcome guests.

The stylist uses scissors; the mugger uses mace.
     The surgeon chooses the sharpest knife
to cut what you desire most. Recall your furthest
     place, and make a line to lead you back.

It's not a race. Once you've arrived, leave it in
     an unsafe place. It needs the rain and other
maps. The arsonist uses fire. Cancer uses pain.
     Lost, it will lead you back to when you knew

just who you were. Be most yourself and make
     a better map. Keep dragons in their place
or let them run claws through your braids. Accept this
     as embrace. Watch the pine draw

its own in sap. Wherever you are, recall your furthest
     place and make a line to lead you back. Love
and leave it in an unsafe place. Make another.
     Be most yourself. Leave (no) trace.